package com.gameLogic.scene
{
	public class LayerEnum
	{
		public static const MapLayer:String = "MapLayer";
		
		
		public static const ActorLayer:String = "ActorLayer";
		
		
		public static const EffectLayer:String = "EffectLayer";
		
		public static const DebugLayer:String = "DebugLayer";
		
		public static const TipLayer:String = "TipLayer";
		
	}
}